// AI Script for mlb_temple // Created by: Michelangelo // Last Modified: 7/21/06 bot_SightDist 3000 //how far the highest skill bot can see on this map spawnflag_is_priority 1 //should bots focus on spawnflags? cmdpost_is_priority 1 //are cmdposts critical on this map? construct_is_priority 1 //should engs focus more on constructibles map_has_vehicle 1 //does this map have a vehicle? 0 = NO, 1 = TANK, 2 = TRAIN vehicle_entity_number 90 //the entity number of the tank vehicle_team_owner 2 //ALLIES own this tank! 1 = AXIS, 2 = ALLIES default { wait 20 activateAction 0 // first tank-bridge goal activateAction 1 // player and bot-bridge across the other side activateAction 3 // check if bridges had been build } action 1 //Main Bridge first goal { // toggle the node connections if_construct_built_true 1 node_connect 167 182 false if_construct_built_false 1 node_disconnect 167 182 false } action 0 //footbridge { // after tank repair, prepare allied bots for camping if_construct_built_true 0 activateAction 5 // mg42camp task activateAction 4 // mobilemg42camp task activateAction 7 // camp task activateAction 8 // camp task // toggle the node connections if_construct_built_true 0 node_connect 183 184 true if_construct_built_false 0 node_disconnect 183 184 true if_construct_built_true 0 node_connect 184 185 true if_construct_built_false 0 node_disconnect 184 185 true if_construct_built_true 0 node_connect 185 186 true if_construct_built_false 0 node_disconnect 185 186 true if_construct_built_true 0 node_connect 186 187 true if_construct_built_false 0 node_disconnect 186 187 true if_construct_built_true 0 node_connect 187 188 true if_construct_built_false 0 node_disconnect 187 188 true if_construct_built_true 0 node_connect 188 189 true activateAction 2 if_construct_built_false 0 node_disconnect 188 189 true } action 3 { if_construct_built_true 0 deactivateAction 0 if_construct_built_true 1 deactivateAction 1 }